![]() ![]() ![]() We’ll start with “Interior” and leave everything as the default. So in LightUp, the preset “Interior” searches for 10% of the size of your model, “Exterior” for the full size of your mode, and “Custom” allows you to input an absolute distance beyond which not to search. The reason this is particularly neccessary for interior models is because all of your scene is oclluded a little which would result in total blackness. It does this by searching for nearby geometry that could occlude the ambient lighting in your scene, so it is normal to give some cut-off beyond which the software won’t search. Keep your model clean by taking out extra geometry and materials, since the lighter your model is, the better it will perform in both SketchUp and Enscape. The following tutorial will take you step by step through the process of rigging lighting in SketchUp for rendering in LightUp.LightUp for SketchUp is a SketchUp plugin that adds realistic, realtime lighting to your SketchUp models. From SketchUp, go to Extension s -> Enscape -> Enscape Objects. Interior Lighting with LightUp for SketchUp. AO works by calculating how much non-directional local shadowing there is. Add light sources to your model to brighten up your project. You will see that an extra menu unfolds to reveal the parameters for AO. We do this by opening the LightUp preferences and changing the drop-down menu for “Combine with AO” to “Screen”. OK, next we are going to blend in some Ambient Occlusion (AO) to give some fill-in lighting. ![]()
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